Minecraft: A Trip Back Through Time

Ready, Set, Game: The Rhetoric of Games
Ready, Set, Game: The Rhetoric of Games
Minecraft: A Trip Back Through Time
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In this episode we’ll take you on a trip down memory lane to a game you probably played when you were younger: minecraft. We take a qualitative analysis of how the game has provided us with nostalgic memories and impacted our lives for the better. We explore different ways that the game has affected us past and present, and how minecraft can spark collaboration and creativity.

Producer: Winslow Wanglee

Assistant Producer: Michael Mariam

Line Producer: Greg Lawrence

Sources:

Banks, Jaime, and Nicholas David Bowman. “Emotion, Anthropomorphism, Realism, Control: Validation of a Merged Metric for Player–Avatar Interaction (PAX).” Computers in Human Behavior, Pergamon, 24 Aug. 2015.

Bowman, Nicholas, and Tim Wulf. “Finding Nostalgia in the Pixelated Video Games of Decades Past.” The Conversation, 27 Aug. 2019.

Bailey, Dustin. “Minecraft Player Count Reaches 480 Million.” PCGamesN, 11 Nov. 2019.

Music sources all by Chad Crouch:

Moonrise: https://freemusicarchive.org/music/Chad_Crouch/Arps/Moonrise

Illustrated Novel: https://freemusicarchive.org/music/Chad_Crouch/Arps/Illustrated_Novel

Ellipsis: https://freemusicarchive.org/music/Chad_Crouch/Arps/Elipsis

Algorithms: https://freemusicarchive.org/music/Chad_Crouch/Arps/Algorithms

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