Portal Through Zoom
I have played Portal a couple years ago in my high school when one of my high school dorm parents was generous enough to lend us his Xbox and game CDs. I’m glad George decided to do an episode on this game, because I had fun playing it with my friend for a while. I’m not an expert on the game compare to George, and to be honest, I got a little bit, just a little bit frustrated when I was playing a trial with him to gather information for our podcast seeing him pop out ideas almost instantly after seeing the set of the “maze”, and took me a while to even figure out that this machine cause you to lose this and that, and that block or sphere can do magical things such as this and that. But we soon realized that it’s totally a valid point we could talk about in our podcast when an experienced gamer and a newbie plays cooperate toward the goal, and also a healthy competitive mind set between teammates even we are aiming for the same goal. It is different from my podcast, as we came up with ideas while we are recording for the podcast, instead of having everything planed out, which is a little harder for me, as I do not express arguments very well in English without having them planned out in my head. As a result, there were a ton of repeats and unnecessary conversations that George had to edit out that it was too much for him to edit. So, we gathered some of the valid points and arguments and decided to record again. Now that’s not how we planned to reach our goal, but even it took longer than expected, I personally like it better than mine with everything planned out but just a little improvisation. The biggest technical difficulty might be the sound quality in the recordings, which there’s nothing we could do about it. Overall I felt more confident co-producing for the second time, and thus enjoy the process more. This was definitely a brand experience to record materials through zoom and seeing it being edited into a coherent podcast episode.