Reflecting on “Risky Business”

When creating “Risky Business: A Deep Dive Into The Game of Risk,” my group first met with Professor Morgen to brainstorm potential angles to explore, and then we “deep dove” into those topics. We researched game strategy, the history of the game, different scenarios that a player could encounter, and the game’s real-world applications to the Cold War and beyond. We researched by reading articles, instruction manuals, history accounts, timelines, and discussing our own knowledge of the game. As co-Assistant Producers, Giovanni and I focused more on the research aspect and Will, the Producer, focused on developing our research into a flowing, cohesive, and entertaining script. I organized a space to record and gathered the recording materials, and Giovanni edited the audio after recording. We derived inspiration from podcasts that came before ours by listening to them and extracting some aspects we liked. Some of these tactics included having short conversations with each other throughout various moments of the podcast as well as talking through some specific scenarios during game-play. 

Our primary goals in our podcast were to examine Risk’s history, it’s association with the Cold War, and how the game’s medium and rules provide understanding about Cold War-era thinking. To achieve these goals, we described the premise of game-play and the historical context of when it was created and initially played. We executed this goal by creating an interactive dialogue that kept the reader engaged and interested. We knew it would be easy to slip into the dangerous waters of making a podcast that mimicked a Cold War history lesson. Thus, we worked hard to incorporate comedic breaks and conversations between players. We also carefully chose background music that fit with the game’s theme: serious to an extent but also mysterious and creative. Some areas I wish we had time to further explore are the moral implication of Risk on the modern player. We examined the Cold War-era implications but I feel there were more connections we could have made for how Risk encourages a higher moral standard and strategic way of thinking through daily tasks. 

My work on the podcast episode helped me achieve the learning outcomes for the semester by composing texts in multiple genres using the written and aural modes. I am accustomed to writing just for a reader’s eye, but for the podcast, we had to think about writing for a speaker. This was a more crafty type of writing that required oral experimentation to see how the tone felt and if our words made sense when spoken out loud. I also practiced writing as a process, recursively implementing strategies of research, drafting, revision, editing, and reflection. When creating the podcast, we composed many drafts of our script, re-recorded countless segments, and rethought the structure multiple times after we’d already finished recording. Creating this podcast taught me the importance of fine-tuning and revising to create a successful end product.

Through creating this podcast, I have learned that my strengths include compiling information, organizing a group, and being receptive to others’ ideas. Some areas I could improve upon are mastering the technological aspects, such as editing sound and recording audio. I can apply the skills I used in crafting this podcast episode to future writing projects by carefully revising all of my work and taking input from my peers into consideration. 

Link to audio: https://eng101s20.davidmorgen.org/ready-set-game/risky-business-a-deep-dive-into-the-game-of-risk/

Risky Business: A Deep Dive Into The Game of Risk

This episode analyses the game Risk, created by Albert Lamouise in 1957. We look at the game’s history, its connections to the Cold war, and key strategies in winning the game. We examine how Risk sheds light about Cold War-era thinking and pause at key moments in the game to zoom in on important plays. Come join us as we discover the crucial combination of skill and luck and smart strategic maneuvers players can master the game and ultimately take over the world. See you on the map!

Producer: Will Knight

Assistant Producers: Sadie Schwartz and Giovanni Ponzio

Line Producer: Giovanni Ponzio

Sources:

Risk (Game).” Wikipedia, Wikimedia Foundation, 20 Jan. 2020, .

The History of the Board Game Risk.” UltraBoardGames.

Mason, Paul. “Why the World Is like a Real-Life Game of Global Domination.” The Guardian, Guardian News and Media, 7 Dec. 2014.

Rogers, Scott. “What I’ve Learned Playing Risk.” Medium, 3 Jan. 2020.

 

Risky Business: A Deep Dive Into The Game of Risk

Ready, Set, Game
Risky Business: A Deep Dive Into The Game of Risk
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This episode analyses the game Risk, created by Albert Lamouise in 1957. We look at the game’s history, its connections to the Cold war, and key strategies in winning the game. We examine how Risk sheds light about Cold War-era thinking and pause at key moments in the game to zoom in on important plays. Come join us as we discover the crucial combination of skill and luck and smart strategic maneuvers players can master the game and ultimately take over the world. See you on the map!

Producer: Will Knight

Assistant Producers: Sadie Schwartz and Giovanni Ponzio 

Line Producer: Giovanni Ponzio 

Sources:

“Risk (Game).” Wikipedia, Wikimedia Foundation, 20 Jan. 2020, en.wikipedia.org/wiki/Risk_(game).

“The History of the Board Game Risk.” UltraBoardGames, www.ultraboardgames.com/risk/history.php.

Mason, Paul. “Why the World Is like a Real-Life Game of Global Domination.” The Guardian, Guardian News and Media, 7 Dec. 2014, www.theguardian.com/business/commentisfree/2014/dec/07/world-real-life-game-global-domination.

Rogers, Scott. “What I’ve Learned Playing Risk.” Medium, Medium, 3 Jan. 2020, medium.com/@scottprogers/what-ive-learned-playing-risk-6c1067cd1893.

Music Sources: [coming soon]

Photo source: Hickey, Walt. “How To Use Math To Crush Your Friends At ‘Risk’ Like You’ve Never Done Before.” Business Insider, Business Insider, 17 July 2013, www.businessinsider.com/how-to-use-math-to-win-at-the-board-game-risk-2013-7