Play Make Write Think

Podcast Bumper & Betrayal/Mansions

I spent a little time noodling with the text of the podcast bumper today, drawing on the language that you all put together in the Google doc. Here’s what I’ve got as of now — make any changes you’d like in that document, or leave comments here:

Hello and welcome to the podcast series Ready, Set, Game: The Rhetoric of Games, a podcast created by Emory University students in David Morgen’s Play, Make, Write, Think class. Over the course of the series, we will approach games as operating within the larger media ecology and attempt to diagram the competing forces at work within that landscape. In each episode, we will play and analyze a specific game with an eye toward its rhetorical situation and the role it plays within the broader medium. 

We’ll focus on the way these games encourage players to think in order to move through them and what sorts of decisions the games force us to make. As we probe the underlying rules of game systems and speculate about what’s going on underneath the hood, we’ll ponder where they are taking us and to what ends. How do these games encourage certain types of problem solving and learning? What sorts of values do they promote? What sorts of new perspectives do we gain in the playing? 

So buckle up and come along for the ride with us.

We’ll need to record the bumper on Thursday, so make any changes before class tomorrow.

Games

Also, don’t forget that between now and February 23, you’ll need to check out Betrayal at House on the Hill or Mansions of Madness and play one session of the games. The prompt for Side Quest 6 on those games is started but not all the way fleshed out yet, but check that post for some more information about game play and what I’m expecting from you.

I added the game lending library to our Materials, Texts, Games, Services page too.

Side Quest 6: Design analysis of Betrayal at House on the Hill or Mansions of Madness

Due: 2/23

Tag: sq6

Sometime before 2/23, you will need to check out either Mansions of Madness or Betrayal at House on the Hill from the board game lending library. I strongly recommend that you reserve the game for a specific time in advance, so you know when you and your friends show up, you'll be able to play. Information about the two games is below, but they are both supernatural horror board games where you explore a haunted mansion or its environs and attempt to solve an eldritch mystery before you and the other players go insane or are killed.

Each game should take roughly an hour to play, plus some time to set up. I've linked below to information about the games and videos that explain how to play -- it's probably a good idea to watch these in advance to minimize the time setting up, but even so do plan some additional time to figure out what you're doing. Expect either game to require a certain amount of probing in order to figure out how the game world works, the physics of the game.

After playing, write a post on your site in which you reflect on the process and analyze the sorts of decision-making the game encourages. In Everything Bad is Good For You, Steven Johnson argues that video games are very complex nonlinear narratives that make players probe the physics of the game world and make lots of strategic decisions in order to play but that board games don’t require the same sorts of skills from players. Does that hold true in your play of one of these board games? How did you engage in probing and telescoping as you played? How complex was game play

If you play with friends who are also in the class, every student should write their own reflection post. If you play with friends who are not in the class, they obviously are not required to write reflections themselves.

Mansions of Madness

Mansions of Madness is published by Fantasy Flight Games

Entry at Board Game Geek

How to Play Mansions of Madness

Betrayal at House on the Hill

How to Play Betrayal at House on the Hill

Side Quest 7: 3d Print a Game Piece

Due: Game piece submitted to Techlab to print by 3/1

Due: Post with photo and reflection by 3/6

Tag: sq7

Archeologist have recently uncovered a tiny piece of worked glass from the period of Viking raids on Northumbrian island from around AD793, a small blue and white crown that would have been a game piece for Viking board game hnefatafl (“king’s table”), "a strategic board game simulating a Viking raid. The king and 12 defenders have to escape 24 attackers arranged in groups of six surrounding the weaker side. The attackers try to capture the king, while the defenders aim to thwart them and guide him safely to one of the corners, known as 'king’s squares.'"

And not only can you see a picture of the piece, like the one up above, but you can explore a 3d interactive model of the piece. It doesn't look like they've made this model available for download, but if they had, you could download the .stl file and bring it over to the Maker Space in Cox Computing to print your own plastic reproduction of the piece.

The Metropolitan Museum currently has on display in the Egyptian room an ancient Egyptian icosahedron, a twenty-sided die like those made popular in the 20th century for Dungeons and Dragons. If the Met made all its objects available for digital download like the Smithsonian Museum does, you could download the ancient Egyptian 20-sided die and print it one to play with in your own D&D campaign.

Assignment

For this assignment, I want you to 3d print a game piece of some kind using the TechLab in Student Digital Life. (Here's a link with more information about 3d printing services at Emory.)

You can simply find the .stl file for an existing game piece, for example:

Feel free to search yourself for other small 3d printable figures that would be fun. Thingiverse has lots of items and there are plenty of other sites out there.

You can also, if you choose modify or create your own item using Tinkercad (one of the early tutorials for learning Tinkercad is to create your own 6-sided die).

Reflection

Once you've got your printed object back from the TechLab, take a picture of your model and post it to your site. Write a paragraph in which you explain why you chose the game piece that you did; how you went about finding, editing, or creating the .stl file you printed; and what challenges you faced in order to print your game piece.

Don't forget to tag your post "sq7."

Edward Pepperhands

As you can see, I decided to combine a pair of scissors and a few red peppers together for my combo photo. When I first started the assignment and started looking for images, I had little idea of what I wanted to do and I knew the CC options for images were limited, so I went with the easier idea of looking up images of buildings with a plan to add some goofy figure on top of the building. However, I decided that would be too easy to accomplish, so I started thinking of more unique ways I could combine things. After a bit of thinking I got the idea of combining scissors with a pair of things that extended outwards, matching the shape of scissors. I found a pair of red scissors I though worked well, so I came up with the idea that red peppers would be a perfect match. After a bit of searching, I found a pair of peppers that were somewhat skinny and extended outward just like I wanted.

Scissors

Once I had my images, using pixlr wasn’t too difficult. The main difficulty was in the beginning figuring out how to add a 2nd image by using the layering option. Every time I had an issue I couldn’t figure out (such as cutting out the peppers or stretching them out) I would struggle for a few minutes before simply looking up how to do it on Google, which never failed me.

The image turned out alright in my opinion. I thought my combination was an interesting concept I just don’t think I executed it very well: it looks a little bit off to me. I think most of this “offness” is due to the images I picked; the pixels for the pepper are much more crisp while the background of the scissors is blurry. I think the final image conveys a flawed, yet imaginative image nonetheless.

Friendly or Foe?

I chose the two images I combined because I originally wanted to do something with birds turning into dinosaurs because they share a common ancestry. At first, I was thinking about maybe combining a bird claw with a dinosaur hand, but that didn’t seem like it would follow the same style as Atlanta artist Stephen Mcmennamy’s “combophotos.” But I was still motivated to include hands or claws in my combophoto. So I thought to myself: What creature has really defined claws? A lobster came straight to my mind. And how cool would it be to have a claw coming out of a human hand? I searched for images for human arms and lobster claws on Flickr and I ended up finding two that fit well together. Some challenges I faced as I created my combophoto were figuring out how to morph the two images together using Photoshop. I am very new to this software, so it took many tries and lots of experimentation to finally get the two images perfectly lined up. Another challenge that I ultimately was unable to resolve was that the backgrounds of the two images are not very similar to each other, so the images do not transfer seamlessly into each other. Perhaps I can find a way to isolate one of the images and add in my own background so the images flow together better. I think my final image conveys the potential violence each person has. The original photo of the arm had a delicate, soft hand at the end of it: A hand that looked capable of no harm. However, my combophoto surprises the viewer by showing a hand that is sharp and known to hurt others. Through my combophoto, I aim to portray the potential of violence each of us has within. But it’s up to each and every individual to choose if they wish to unleash it. 

Combophoto

The way that I chose the two photos came from thinking about what two things go together. I began with simple things but they all seemed too boring. Combining species was a weird and funny thought that came to mind. I decided to combine a Tyrannosaurus Rex and a chicken due to the chicken being the closest relative to the dinosaur. Creating the combophoto was challenging in the sense that I had to find a free picture of a T-rex and chicken that were facing the same way for the most part. I also had a difficult time shaping the chickens head to fit on the body of the T-rex. This was a tool I had never used before. The final image conveys a combination of relatives for a glimpse of what evolution could have created if worldly events happened differently.

SQ4: Genius’ Nature

“The important thing is not to stop questioning. Curiosity has its own reason for existing. One cannot help but be in awe when he contemplates the mysteries of eternity, of life, of the marvelous structure of reality. It is enough if one tries merely to comprehend a little of this mystery every day.”
— Albert Einstein, 1955

Some of the people I look up to the most are grown-up babies. Well, every adult is, but these people’s character is the physical manifestation of the same thing found on a cat’s autopsy notes. I wanted to represent true intelligence as a product of curiosity and drive through a culturally recognizable image. Einstein’s famous tongue-out picture is one of the more relevant images of genius while ice cream is associated with youth. Through merging the photos, the intense relationship between curiosity and success is suggested.

As I created my combo-photo, I difficult challenges were two-fold. First, the image of Einstein was only available in black an white and the colorized versions looked terrible. Consequently, I had to figure out a way to alter a second photo to be monochrome. I achieved this through the mac’s photo editor where you can copy and image in Greyscale (mac version of black and white). Second, Einstein’s tongue is uniquely contorted and finding a child attacking an ice cream cone at a 19.55 degree angle was time consuming.

#sq4

Goodbye Winter, Hello Spring!

By Rachel Vellanikaran

Combo Photo

Personally, I am sick and tired of these cold, wet winter days. I need the Atlanta sunshine and warm weather. My absolute favorite time of year is that gradual transition from winter to spring — flowers beginning to blossom, birds perpetually chirping and chattering, and the bare, lifeless trees returning to their lush, vibrant green. So I chose to represent this transition period in my combophoto by creating a split image of a leafless, frosted tree of the winter and a beautiful cherry blossom tree typical of the spring.

It was initially challenging figuring out which images to combine, but once I got the idea, I had my image in mind. Unfortunately, it was difficult to seamlessly combine these two pictures on PicMonkey– which I certainly did not succeed at doing. But I believe the idea, itself is pretty apparent in the image, which is all that really matters…

Credits: https://www.picmonkey.com/home/editor/CiQzOWNkODRmMS1iNjBjLTRjMGMtODQ2Ny1jYjkxNWZmZjJjOTE

Winter landscape

https://www.flickr.com/photos/84596852@N06/38327740405/in/photolist-21oTFUr-24nU7DM-5T6vii-5R4djA-zWVbB-q678qL-ELTCkD-23wQ3Fr-CULziT-LbcVdr-D6SWUJ-DHcWfR-21X5bPJ-JagEvB-iDeqBK-Dn5jGv-DW8jav-DnMZqg-7rHEbe-Ro36Tr-CU8p46-23D6omf-D5iFjQ-R4yJsc-2bauXzo-PrCkKs-UegEGw-RWNxtb-qSMepr-qC3aik-EA8mTQ-PZYjiZ-QvnnLq-DCj3M7-FqSdnc-qjofwc-23NsWga-e63pMm-bmoaLg-Rjxacs-R5idff-qNDcHT-PZpkBW-21B2LoC-21GEDgy-4i6z7S-5ZMsjA-23kFVW7-HziHHP-RdMXsw
Spring Trees

https://www.flickr.com/photos/oliko2/33528382570/in/photolist-HHHtfx-dZP2tX-nBQ1nz-u5ZAgP-Tbqqgy-25YMDK9-GitYZL-24D6uqk-2472tKL-sqfg6Y-SMJM9Y-2fBKH16-bwcAgt-64fE24-7UVLyw-24Baon2-T5MJ2y-btv6qG-bqz2eY-GmqGzL-GwfYik-yvkL5q-9GJv9J-253WdTn-25XsHfn-25bhVWK-rJeRAT-26gjCy3-26Rm8DG-MkUNUF-7KWQrq-ebT2An-SNVxms-efTB2W-mWivXc-StyqjQ-n2NFge-22PWpuU-25PjVnE-25BNoe3-btqaL9-RUcurh-axCzcN-7RtK2H-26AuNMN-SpEiva-S1AaP4-FwpK1A-H5ztNH-SWRT9G

You’re Just a Voice

The keys to creating a combination of pictures like this are shape and color alignment. When brainstorming about potential combinations, I realized I’d just need to think of two things which are shaped similarly, and also have the same color. But, after a few minutes of deliberation, I realized this is much easier said than done. After pushing my weak creative mind for a while, I realized that humans and microphones share both of the attributes I was looking for, and the combination could convey an interesting message. Firstly, we’re working with podcasts in class and I thought this could maybe be some sort of cover picture for our site (like below our title or something). Also, I think this picture represents the fact that everyone in our society shapes it by speaking their mind/thoughts. In this day and age, one of the biggest influences on people’s thoughts is the news. Whether it’s on television or in the newspaper, people listen to other’s thoughts to help craft their own. Our society, at the end of the day, especially as a democracy, is governed by people’s thoughts and “voices.”

Credit : https://nl.123rf.com/stock-foto/recht.html?alttext=1&orderby=4&start=200&sti=lyvmiw310lzevlmy9z|

Credit : https://www.bhphotovideo.com/c/product/1046474-REG/polsen_hh_ic_handheld_condenser_for_ios.html

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